Portrait of Thomas Glasser

Hello, my name is Thomas Glasser.

I am a Digital Arts and Sciences Student at the University of Florida

About Me

Hi! My name is Thomas Glasser, and I am a Digital Arts and Science major and Computer and Information Science and Engineering Minor at the University of Florida's Digital Worlds Institute. I am very interested in game development and I make Minecraft mods!

Projects

Mineraculous | Java
Unreleased

Led an Agile team of 3 developers and 6 designers to implement elements of the Miraculous television show into modern Minecraft using the NeoForge modification API

Managed version control and code reviews for the team using Git and GitHub

Implemented a data-driven architecture using JSON serialization, allowing users to define custom magic jewels, powers, and visual customization without modifying the source code

Focused on building clean, efficient, and customizable features and APIs with high quality visuals in the game’s style

Maintained an active community Discord and addressed user feedback to ensure stability across multiple Minecraft version updates

Sherds API | Java

Over 2.07 million downloads

Developed a popular Minecraft API for adding new Pottery Sherd variants to modern Minecraft with only a texture file

Authored comprehensive technical documentation to assist other developers in integrating the API

Engineered cross-platform compatibility layers to support both NeoForge and Fabric loaders simultaneously, maximizing user reach and adoption

Experience

University of Florida
Student Transition and Retention (STAR) Mentor

May 2025 – Present


Worked in a team of 6 full-time and 2 part-time mentors for 28 incoming freshman students

Enhanced study techniques, time management, goal setting, exam preparation, and other competencies that are proven to boost classroom success

Guided students in pursuing opportunities like studying abroad, pursuing internships, engaging in research, organizational leadership, and preparing for post-college careers

Supported students in adapting to UF life, fostering personal development, emotional intelligence, interpersonal skills, self-efficacy, confidence, and overall well-being

Freelance Gameplay Developer

March 2022 – August 2024


Programmed Minecraft game modifications based on abstract concepts and designs

Translated client concepts into detailed technical specifications to ensure final deliverables matched user expectations and project scope

Performed bug testing and feature adjustments based on client feedback

5-star rating with 18 reviews

Whataburger
Team Member

November 2022 – May 2024


Communicated and resolved issues with customers and coworkers

Maintained high-efficiency service standards during peak business hours

Technical Skills

  • Languages: Java, Python, C++, TypeScript, JavaScript, HTML/CSS, SQL
  • Game Development Tools: Unity, Unreal Engine, NeoForge API, Fabric API
  • Developer Tools: Git, GitHub, IntelliJ IDEA, CLion, PyCharm, WebStorm
  • Creative Tools: Blockbench, Figma, CapCut, Aseprite